The Sunwell

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The Sunwell is a legendary neutral spell card, from the March of the Lich King set.

How to get

The Regular and Golden copies of The Sunwell are uncraftable. They have special unlock requirements and cannot be crafted, disenchanted, or opened from card packs:
TypeSourceQualityCount
Custom Own a March of the Lich King pack and go to the Open Packs menu starting from March 14, 2023.[1]Regular 1

Previous availability

The Sunwell used to be obtainable through these means.

TypeSourceQualityCount
Paid Track March of the Lich King Paid Track, level 40.Golden 1
Custom Log in to Hearthstone starting from November 1, 2022 until March 14, 2023.[1]Regular 1

Achievements

CategoryNameDescriptionRewards
Achievement Category 2Achievement SubCategory 169 logoGameplay - Lich King - NeutralHere Comes the SunAdd 50 spells to your hand with The Sunwell.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 169 logoGameplay - Lich King - NeutralHere Comes the SunAdd 100 spells to your hand with The Sunwell.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 169 logoGameplay - Lich King - NeutralHere Comes the SunAdd 200 spells to your hand with The Sunwell.20 Achievement Point.png

Lore

Warcraft Wiki icon.pngThis section uses content from the Warcraft Wiki.

“We will have our glory again, and this will give it to us. So much power... The power of the Well of Eternity, transformed with our guidance into something greater yet!”

Dath'Remar Sunstrider

The Sunwell is a fount of mystical power located in the Sunwell Plateau on the Isle of Quel'Danas. While its waters, holy to the high elves, were originally pure arcane power, it has since been restored as a fount of both arcane and Light energy. The Sunwell was originally created when the Highborne leader, Dath'Remar Sunstrider, used a stolen vial of water from the Well of Eternity at a nexus of arcane ley lines within the woodlands that would soon become known as the Kingdom of Quel'Thalas. Dath'Remar's followers named the Sunwell after their leader, in honor of his bold quest to reignite their culture; magic had been outlawed in the Highborne's ancestral homeland, and the Highborne, now calling themselves the high elves, embraced this cherished source of arcane power, going on to found a kingdom of their own. The Sunwell became the very heart of their culture, the kingdom of Quel'Thalas only made possible because of it.

The Sunwell empowered the high elves for roughly seven thousand years to come. Its presence in their lives was comparable to eating or breathing. In the Sunwell's light, Quel'Thalas grew mighty, becoming a beacon of power in the Eastern Kingdoms. Yet, the boons it granted were not without a price: the high elves, constantly bathed in the Sunwell's power every moment of every day, became addicted to its energies.

The Sunwell was destroyed during the Scourge invasion of Quel'Thalas, when Prince  Arthas Menethil invaded the kingdom, slew most of its population, and used the Sunwell to resurrect  Kel'Thuzad as a lich. This ritual tainted the Sunwell's energies and threatened to kill the few elves who had survived the onslaught; in response, Prince Kael'thas Sunstrider, last of Dath'Remar's bloodline, rushed to the aid of his homeland and had the corrupted Sunwell destroyed. This act saved his people from destruction, but also cut the elves off from their source of power completely. Bereft of their beloved Sunwell, the elves, now calling themselves the blood elves, were left with an insatiable hunger for arcane magic.

The Sunwell's remaining power manifested itself as Anveena Teague, who was put under blood elven protection in Quel'Thalas. However, Kael'thas, defeated on Outland and twisted by fel energies, returned to the ruins of the Sunwell and openly sided with the Burning Legion, seeking to usher his new master Kil'jaeden into Azeroth through the fountain's exhausted mystical depths.

The Shattered Sun Offensive, supplemented by Horde and Alliance forces banding together, succeeded in both slaying the denounced prince and vanquishing his demonic master, once again protecting Azeroth from the Legion's Burning Crusade. In the aftermath of the battle, the draenei prophet Velen sanctified the legendary Sunwell using the power of the Light. The Sunwell shone once again, now a fount of both arcane power and Holy Light -- bringing about the gradual "rebirth of a nation's soul". Almost immediately after the Sunwell's restoration, the addiction pangs of both the blood elves and their high elven kin were considerably relieved, although according to  Lor'themar Theron, it might take a while for their most of their peoples to adjust, due to the changes in its energies, with the exceptions of the priests and the paladins who are already familiar with the Light's powers. With the Sunwell's rebirth, the Blood Knights — an order of blood elf paladins who once wielded the Light by force — have decided instead to embrace it and to forge a new identity as they lead their people into a more promising future.

Trivia

  • The Sunwell is the first collectible neutral spell to be added to the game.

Gallery

Patch changes

  • MoLK Logo Adventure.pngPatch 25.4.0.165029 (2023-02-14):
    • Fixed a bug where The Sunwell was not able to be drafted in Arena.
  • REV Logo Adventure.pngPatch 24.6.0.154203 (2022-11-01):
    • Artist is now Michaela Nienaber (previously: no artist).
    • Is now elite.

References

External links